Matt Rammelkamp's Blog

Personal blog of Matthew Rammelkamp from 2005 - 2009. Blog is now changing sites to www.MatthewThomas.tv

Wednesday, May 23, 2012

Beautifully Dark Design Makes Up for 'Crow's' Gameplay Shortcomings

Every two or three months, an iOS game manages to snag more than a brief glance and actually inspires me to buy and download it. "Crow" is one of those games. The icon for the game implies a lot -- it's got a wicked darkness to it, is slickly designed, and it evokes the idea that there's trouble somewhere.


Source: http://ectnews.com.feedsportal.com/c/34520/f/632000/s/1f8d7be3/l/0L0Stechnewsworld0N0Crsstory0C751570Bhtml/story01.htm

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